Showing posts with label Saw IV. Show all posts
Showing posts with label Saw IV. Show all posts

Thursday, October 18, 2012

Bookmonkey Saw: Day 18

Taking a step away from the films for a few days, lets look at some the other Saw-related media out there.

But first a little background.

1) In 1999 Konami released a survival-horror video game called Silent Hill (which in itself became the beginning of a series of games, comic books, movies, and novels), in which an "everyman" type character explored the frightening town of Silent Hill and sometimes slipped into a darker and more violent place.  Unlike it's most popular competitor in survival horror, the Resident Evil series of video games, Silent Hill focused on moody atmosphere and could best be described as psychological horror rather than the zombie-filled action horror of the Resident Evil series.

2) One year earlier, in 1998 the television series Felicity began airing which focused on the character of Felicity Porter (played by Keri Russell) as she attends college at the fictional University of New York, and throughout the series balances school with a love triangle involving two boys named Ben Convington and Noel Crane.  The first season ended on a cliffhanger, wherein Felicity had to choose between taking a road trip to California with Ben, or a trip to Europe with Noel.  Season two began with the knowledge that Felicity chose (mild, 13-year-old spoiler) the road trip with Ben.

Now, before you get upset and and start wondering why I'm filling my Saw blog with Silent Hill and Felicity, bear with me, It will all make sense I promise.

1a) Before season two of Felicity began, fans could buy a novel called Felicity: Summer which focused on her European trip with NOEL!?!  Which, of course, didn't happen (although the series does get involved in time travel later - seriously - so who knows, maybe it did?).

2a) Already considered one of the leaders of horror games in the video game industry, Konami began to look for a new concept which would further cement their hold on this sub-genre of video games.

Now, let's talk about Saw, for Playstation 3.  Like Felicity: Summer, Saw the game plays around with the franchise, taking place between Saw and Saw II, and featuring the character of Detective Tapp, who DIED in the first film, as the main character.  At the time of the games release, Saw VI was due out in about a month, so a game wherein the main character, who is clearly referred to as dead in the second film, somehow survives and gets to go through another bout with the Jigsaw killer may seem strange, but that is what players were met with.

The game looks an awful lot like Silent Hill, taking place in a largely-abandoned location, and with a very similar atmosphere, it is easy to make comparisons.  Also, having played through the first half of the game myself, it is probably the most fun I've had with a Saw-themed text since the first film.  The game is filled with timed mini-puzzles, and although it has a pretty high violence factor, the fact that you control the character makes it a heck of a lot more enjoyable than watching another half-dozen random characters get fed through death-manchines (sorry, Saw III - V).

So there you have it, even a passing familiarity with the series of films is all you need to enjoy the game, and as long as you are not put off by the onscreen violence, it was actually a lot more fun than I expected.

Also I got to put Saw and Felicity together for the first time on the web!

Sunday, October 14, 2012

Bookmonkey Saw: Day 14

Saw IV

Okay, I'm trying to stay away from spoilers, but honestly I can't really talk about this film without giving away a big one.

Sorry.

In Saw III, the Jigsaw Killer is killed - he is very, very dead, and as these films involve human killers rather than monsters, he is not coming back.

But he did have a plan for just that occurrence.

In fact, the overall story of Saw IV really focuses on just how clever the Jigsaw killer was to put together a very complex plan that would be carried out after his death.

Interestingly, later that year (2007) a romance film called P.S. I Love You uses a very similar plot, in which a recently widowed woman finds that her loving husband left behind a complicated set of events aimed to help her in the bereavement process and get her life back on track.

So the fourth film in the series focuses, once again on a victim chosen to be tested by the killer and to either witness, help or prevent the deaths of a bunch of other people.  Taking a quick look at the special features on the DVD, almost all of them revolve around descriptions of how the fatal traps these victims find themselves in would work.

A quick side note on Saw fanfiction - there is a lot (check here).  Considering how lacking the films are in story, most of the fanfiction I looked over is either simple descriptions of torture, or ways in which the narrator are offered the chance to work with the Jigsaw killer as an apprentice (to be fair, the killer is the only fully developed character in the series up to the fourth film), with many adult-themed stories peppered through as well.

In the end, Saw IV (still being filmed in Canada, by the way), is pretty identical to the previous film - there is some play involving flashbacks, but in the end, I can't say whether it is better or worse than Saw II or Saw III.

Thursday, October 11, 2012

Bookmonkey Saw: Day 11

Saw III

All right, the third film in the Saw franchise (and second to be directed by Darren Lynn Bousman), ups the ante from the previous film by having not one, but two extremely violent killings in the first twenty minutes.

A quick side note:  In previous posts I've mentioned that I enjoyed the first film and actually appreciated it's lack of onscreen violence and was therefore confused as to why the violence level increased so sharply in the subsequent films.  The answer?  The filmmakers read responses of fans in the horror magazine Fangoria that the first film would have been better if there had been more explicit, onscreen violence, and therefore changed the following films to reflect the tastes of the fans.

The problem with this is that Fangoria is a magazine which has heavy focus on makeup and special effects in horror films, so obviously it's readers would prefer more onscreen opportunities for special effects and makeup.  

The third Saw film basically sets the template for the rest of the series, a victim wakes up in a strange place and witnesses the torture or impending murders of a number of people - sometimes they help, sometimes they just watch, either way the film ends with the protagonist failing at their test and the Jigsaw Killer makes some announcement which (supported by heavy flashbacks) means that the test wasn't exactly what was expected.

The third film has people dying in various horrible ways, and includes a significant flashback to the first Saw film (other than a few cameos from Saw II the second film is barely mentioned) and actually concludes the series in a relatively satisfying way.

The problem being that after the dramatic success of Saw II at the box office(approximate $87 million, with a production cost of $4 million), both Saw III and Saw IV were immediately green lit for production.

Honestly, this month is beginning to feel like a marathon to me.